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How To: 360 Shove It

VLSkate7:29

How To: 360 Shove It by VLSkate is a skateboarding tutorial for the 360 Shove-it. VLSkate builds the 360 shove-it from the pop shove-it foundation, emphasizing that the motion is essentially the same but with more force and an arcing back-foot path rather than a straight pull.

What this video teaches

VLSkate builds the 360 shove-it from the pop shove-it foundation, emphasizing that the motion is essentially the same but with more force and an arcing back-foot path rather than a straight pull. The standout mechanical insight is the arc: the back foot must pull back and then curve toward the nose in a crescent motion, which is what generates the extra 180 degrees of rotation beyond a regular shove-it. He recommends practicing the one-footed 360 scoop extensively before adding the jump and front foot.

Key tips

  • Prerequisites: ollie, pop shove-it, and basic no-pop shove-its; optional but helpful: 360 flips and impossibles
  • Front foot goes roughly center of the board with toes angled toward the nose: it mainly gets out of the way and does not participate in the spin
  • Back foot goes across the center of the tail with toes hanging off the toe-side pocket: this grip on the pocket is crucial for the scoop
  • The scoop is an arcing motion: pull the back foot backward then curve it toward the nose, not a straight pull back
  • The arc is the key difference between a 180 shove-it and a 360 shove-it: the extra curve generates the extra 180 degrees of rotation
  • Practice the one-footed 360 scoop stationary with the front foot on the ground until the rotation is consistent before adding a jump
  • Keeping the back foot hovering above the board after the scoop (not flying away) prevents the board from escaping during practice
  • If the board flips over backward like an impossible during practice, that is the same motion: add the front foot and it will self-correct

Summarized from the video transcript.

Teaches

360 Shove-it

Open trick