How to 360 Shove-it : The Key Secret
How to 360 Shove-it : The Key Secret by SKATE HACKS is a skateboarding tutorial for the 360 Shove-it. SKATE HACKS advocates for the back-foot-whip style of 360 shove-it (toes hanging off, guiding the board all the way around) rather than the front-foot-stay style, arguing it is more stable for gaps and stair sets because the toes cup around the board and prevent primo landings.
What this video teaches
SKATE HACKS advocates for the back-foot-whip style of 360 shove-it (toes hanging off, guiding the board all the way around) rather than the front-foot-stay style, arguing it is more stable for gaps and stair sets because the toes cup around the board and prevent primo landings. The key secret in the title is keeping the back-foot toes in contact with the board through the full 360 rotation as a guide rail, checking at the 90-degree mark that the toes are still peeping off the side.
Key tips
- Set up like a tre flip: toes hanging off the back of the tail, not centered, to enable the whip-around motion
- The back foot guides the board throughout the entire 360 rotation: it does not fully leave the board, it whips it around continuously
- At the 90-degree mark (halfway through the spin), confirm your back-foot toes are still peeping off the side of the board as a guide
- Keeping the toes in contact prevents the board from flipping to primo, which is the most common 360 shove-it failure
- Scoop and continue the board moving in the rotation arc: do not scoop then pull the foot straight out like a tre flip
- The back foot whip style looks less stylish stationary but is more reliable on obstacles and stair sets
- The term 360 shove-it and 'impossible' overlap depending on execution style: the back-foot-whip version is closer to what most skaters mean by 360 shove-it
- Once the board completes the 360, catch it with your front foot and guide the back foot down to the bolts for a stable landing
Summarized from the video transcript.
Teaches
360 Shove-it